Turbed is a Turbulence Simulation and Rendering System.
It was created as a prove of concept for the simulation of laminar and
turbulent flux for Computer Graphics research made by the main author (Daniel
Barrero)
it's basic goals are:
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A development tool for animators in the quest of visual realism :)
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An integration tool for complex animation environments and physically based
modelling
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A tool for rapid animation development and testing (storyboarding, etc..)
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An extensible languaje suitable for computer/physically based animation
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An advaced photorealisic rendering system for computer animation
Any coments questions, etc you can contact me: danybu@lycos.com
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